IF Quake

April 26th, 2006

While you’re getting ready to play QuakeWorld, here is something to whet your appetite. x0n has posted on quake.ie about the latest port of id Software’s Quake 1 engine: IF Quake, created by one of the developers of The Elder Scrolls IV: Oblivion, Jason Bergman.

A few years ago, Text Mode Quake was summonning Satan all over your hard drive. This year’s offering to the ‘cool but useless’ catalogue of Quake is a late April Fools joke by someone with too much time on his hands. Written using the Inform Programming Language - a language for creating Interactive Fiction games, the game has been translated into a text adventure.

Elevator Room
This room is really more of an inlet off the previous corridor, as it consists only of some metal walls, and a bright red button that is flashing.
A grunt is standing here, armed with a shotgun and looking rather surly.
The Grunt's shotgun shoots across your shoulder, hitting you for 5 points. It's only a flesh wound.


>attack grunt with axe
You hit the Grunt taking off 4 from his health.
The Grunt's shotgun hits your foot, hitting you for 5 points. You'll be fine tomorrow, but it really smarts.

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I am from Cork, Ireland. A fan of the Big Lebowski, Mac OS X, Linux, Cork hurling, Munster rugby, Irish football. Interests include QuakeWorld, Python (lately Django), network security, web applications and technology in general.

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